Iβm a noob with dev.
Please explain this to me.
I keep reading that it costs money to throw away a block in an attempt to bamboozle a random outcome for a game contract, assuming the random number was based on seemingly random information in a future block.
So if the potential winnings are lower than the cost of cheating it wouldnβt be worth it to the malicious actor.
For instance - how can I can I calculate or understand the cost of throwing away a block?
I would appreciate any information on this.
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